Elements

EU LCS

Elements has 54 recorded games in major leagues, for a 37% win rate. Competitions: EU LCS. Data current as of September 21, 2026.

Games54
Win rate37%
First gameJanuary 22, 2015
Last gameMarch 18, 2016

Rating history

Loading history…

Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).

Key facts

The figures worth remembering, read straight from the data — no editorial picking.

  • Overall record: 20 wins and 34 losses, a 37% win rate.
  • Signature pick: Corki, played 3.34× more often than its leagues' average (15 games, 20%).
  • Its games run 4.8 min longer than the dataset average (38m 41s).
  • A pool of 67 different champions across 54 games.

Current five · 2026

  1. Top Steve 1478
  2. Jungle Gilius Gilius 1463
  3. Mid Eika Eika 1484
  4. Bot MrRallez MrRallez 1472
  5. Support promisq promisq 1443

At their peak

Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.

PlayerSeasonRoleEdgeGamesRating
FroggenFroggen2015Mid+0.06 σ361549
NyphNyph2015Support-0.17 σ201494
JwaowJwaow2015Top-0.33 σ291498
ShookShook2015Jungle-0.39 σ281490

Season by season

One line per season: volume, results, and how the team's standing moved.

143614731510 50% 2015 · 36 games2016 · 18 games 20152016 36 p.

Rating WR games · hover for detail

YearGamesWinsWin rate
201618633.3%
2015361438.9%

Objective control

Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.

SeasonGamesGoldKillsTowersDragonsBaronsHeralds
20161848%40%41%56%53%47%
20153649%46%43%44%41%

Career signature picks

All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.

ChampionGamesShare of draftsRatio vs leagueWin rate
CorkiCorki1527.8%3.34×20%
GravesGraves1120.4%3.16×36.4%
Rek'SaiRek'Sai1222.2%2.98×33.3%
GnarGnar1018.5%2.53×60%
AlistarAlistar1018.5%2.39×70%
ThreshThresh1527.8%1.73×33.3%
Lee SinLee Sin1018.5%1.68×40%

Pool by role

The champion pool by role: breadth tells you how readable a team is in draft.

RoleDistinct championsMost played
Top17GnarGnar 10 RumbleRumble 6 MaokaiMaokai 5 HecarimHecarim 5
Jungle12Rek'SaiRek'Sai 12 Lee SinLee Sin 10 GragasGragas 8 EliseElise 7
Mid24ViktorViktor 7 AhriAhri 5 VladimirVladimir 4 KassadinKassadin 3
Bot13CorkiCorki 13 LucianLucian 9 GravesGraves 8 SivirSivir 6
Support13ThreshThresh 15 AlistarAlistar 10 JannaJanna 9 MorganaMorgana 4

Head-to-head

Head-to-head record against the opponents met most often.

Most profitable champions

ChampionGamesWR
ThreshThresh1533.3%
Rek'SaiRek'Sai1233.3%
CorkiCorki1520%

Streaks and records

Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.

RecordValue
Longest win streak4 · January 23, 2015 → February 5, 2015
Longest loss streak5 · February 6, 2015 → February 20, 2015
Average game length38m 41s

Recent games

DateOpponentResult
March 18, 2016H2k-GamingLoss
March 17, 2016FnaticWin
March 11, 2016Unicorns of LoveWin
March 10, 2016SplyceLoss
February 26, 2016Team VitalityLoss
February 25, 2016G2 EsportsLoss
February 19, 2016Giants GamingLoss
February 18, 2016OrigenLoss
February 12, 2016Team ROCCATWin
February 11, 2016FnaticLoss
February 5, 2016H2k-GamingLoss
February 4, 2016Team VitalityLoss

Matchups with Elements · Season 2026 · Teams