NaJin Shield
Champions / OGN
NaJin Shield has 28 recorded games in major leagues, for a 35.7% win rate. Competitions: Champions / OGN. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 10 wins and 18 losses, a 35.7% win rate.
- Signature pick: Sona, played 3.76× more often than its leagues' average (10 games, 60%).
- A pool of 44 different champions across 28 games.
Current five · 2026
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2013 | Bot | +0.02 σ | 26 | 1523 | |
| viNylCat | 2012 | Support | -0.05 σ | 27 | 1477 |
| MOKUZA | 2012 | Jungle | -0.12 σ | 27 | 1490 |
| 2012 | Mid | -0.14 σ | 27 | 1468 |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2013 | 13 | 4 | 30.8% |
| 2012 | 15 | 6 | 40% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Kills |
|---|---|---|
| 2012 | 15 | 51% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
| Champion | Games | Share of drafts | Ratio vs league | Win rate |
|---|---|---|---|---|
| 10 | 35.7% | 3.76× | 60% |
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 4 | 50% | |
| STSK Telecom T1 2 | 3 | 0% |
| MWMVP White | 2 | 50% |
| TOTeam OP | 2 | 50% |
| 2 | 100% | |
| KRKT Rolster A | 2 | 0% |
| 2 | 0% | |
| KRKT Rolster B | 2 | 0% |
| CECJ Entus Frost | 2 | 50% |
| AEahq e-Sports Club Korea | 2 | 50% |
| STSK Telecom T1 1 | 2 | 50% |
| 1 | 0% |
Most profitable champions
Sample too small to conclude.
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 2 · July 6, 2012 → November 13, 2012 |
| Longest loss streak | 4 · December 15, 2012 → December 21, 2012 |
| Average game length | 34m 39s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| May 8, 2013 | STSK Telecom T1 2 | Loss |
| May 8, 2013 | STSK Telecom T1 2 | Loss |
| May 8, 2013 | STSK Telecom T1 2 | Loss |
| May 1, 2013 | STSK Telecom T1 1 | Loss |
| May 1, 2013 | STSK Telecom T1 1 | Win |
| April 24, 2013 | AEahq e-Sports Club Korea | Loss |
| April 24, 2013 | AEahq e-Sports Club Korea | Win |
| April 20, 2013 | CECJ Entus Frost | Win |
| April 20, 2013 | CECJ Entus Frost | Loss |
| April 13, 2013 | KRKT Rolster B | Loss |
| April 13, 2013 | KRKT Rolster B | Loss |
| April 5, 2013 | Loss |