Raise Gaming
LMS · Worlds
Raise Gaming has 57 recorded games in major leagues, for a 56.1% win rate. Competitions: LMS, Worlds. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 32 wins and 25 losses, a 56.1% win rate.
- Signature pick: Orianna, played 3.4× more often than its leagues' average (14 games, 78.6%).
- Most profitable champion: Orianna, 78.6% over 14 games.
- Most frequent opponent: Wayi Spider, 10 meetings for 40% wins.
- Its games run 2.1 min longer than the dataset average (35m 60s).
- Best run: 9 straight wins, from June 3, 2017 to June 18, 2017.
- A pool of 61 different champions across 57 games.
- Ideal five filled at 5/5 roles — highest career rating:
Koala (1553, #—).
Current five · 2026
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2017 | 57 | 32 | 56.1% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds |
|---|---|---|---|---|---|---|---|
| 2017 | 57 | 50% | 53% | 50% | 47% | 54% | 40% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 10 | 40% | |
| 10 | 70% | |
| 9 | 33.3% | |
| HKHong Kong Attitude | 8 | 50% |
| 6 | 50% | |
| 5 | 40% | |
| 4 | 100% | |
| TYTeam Yetti | 3 | 100% |
| EGeXtreme Gamers | 2 | 100% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 9 · June 3, 2017 → June 18, 2017 |
| Longest loss streak | 3 · June 30, 2017 → July 14, 2017 |
| Average game length | 35m 60s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| August 28, 2017 | HKHong Kong Attitude | Loss |
| August 28, 2017 | HKHong Kong Attitude | Loss |
| August 28, 2017 | HKHong Kong Attitude | Loss |
| August 27, 2017 | Win | |
| August 27, 2017 | Loss | |
| August 27, 2017 | Win | |
| August 27, 2017 | Loss | |
| August 27, 2017 | Win | |
| August 20, 2017 | Loss | |
| August 20, 2017 | Loss | |
| August 20, 2017 | Win | |
| August 20, 2017 | Loss |