Gaeng

Gaeng

Support · South Korea · born in 1996

DetonatioN FocusMe

  • 101 games
  • 28.7% win rate
  • May 4, 2018 → February 7, 2026
  • 6 seasons

Gaeng is a Support from South Korea. 101 games between May 4, 2018 and February 7, 2026, for 28.7% of wins. Data current as of September 19, 2026.

Key facts

The figures worth remembering, read straight from the data — no editorial picking.

  • Played 101 recorded games for 28.7% of wins.
  • Faced Harp 13 times in the same role (7–6).
  • Most frequent team-mate: Evi, 75 games together (34.7%).
  • Picks Rell 4.0× more than the rest of the role (16 games, 25%).
  • Best laning season: 2019 — aged 23, +0.26 standard deviations from the role average.
  • International : Worlds 15g 33.3% · MSI 12g 41.7%.

Rating history

Loading history…

Season rating after each series. Drag to zoom; long ranges are downsampled.

Place in the draft

Average pick order within his own side, from 1 (first pick) to 5 (last). Compared with the Support average over the same seasons: below zero means picked earlier than his peers — a champion the team commits to before seeing the answer. Above zero means kept back to counter-pick.

SeasonGamesPick ordervs roleFirst picksLast picks
2025543.94-0.07218

Last 7 series · 2026

141014201430144014501460Gaeng
  1. 2026-02-07 · LCP Fukuoka SoftBank HAWKS gaming L 0–2 1414 (-6)
  2. 2026-02-05 · LCP Deep Cross Gaming L 0–2 1420 (-7)
  3. 2026-02-01 · LCP Ground Zero Gaming L 1–2 1427 (-5)
  4. 2026-01-30 · LCP Team Secret Whales L 0–2 1432 (-10)
  5. 2026-01-25 · LCP GAM Esports L 0–2 1442 (-7)
  6. 2026-01-23 · LCP CTBC Flying Oyster L 0–2 1449 (-4)
  7. 2026-01-17 · LCP MVK Esports L 0–2 1453 (-9)

Last 7 series · 2026 season rating. Hover Gaeng's line to sync the list; click to lock. Click a series for map stats. Δ = change vs the previous row shown. 2026 ranking.

Career

One row per year. Season = COMPO season rating for that year. Overall = average of season ratings up to that year, with a safety net for short careers. The latest Overall matches the header. Parentheses: change vs the previous year. Clubs and leagues of the year stay listed.

140314551506 201820192021202420252026

Overall Season · hover = detail

  1. 202615 games · 30 DetonatioN FocusMe LCP 1–14 6.7% 1414 (0)#335 · #69 1471 (-7)#2538 · #533
  2. 202554 games · 29 Fukuoka SoftBank HAWKS gaming LCP 17–37 31.5% 1414 (-66)#394 · #73 1478 (-9)#2305 · #489
    ΔGold/min -18.7ΔDmg/min -22.8KDA 2.62CS/min 0.98Dmg/min 197
  3. 20245 games · 28 SGSengoku Gaming PCS 1–4 20% 1480 (+16)#245 · #49 1487 (-1)#1872 · #413
    ΔGold/min -5.6ΔDmg/min -4.2KDA 3.15CS/min 1.06Dmg/min 205
  4. 202111 games · 25 DetonatioN FocusMe Worlds 4–7 36.4% 1464 (-21)#302 · #66 1488 (-5)#1644 · #359
    ΔGold/min -7.9ΔDmg/min -15.6KDA 3.23CS/min 1.06Dmg/min 204
  5. 201910 games · 23 DetonatioN FocusMe MSI Worlds 5–5 50% 1485 (+5)#256 · #49 1493 (-2)#1174 · #249
    ΔGold/min +1.0ΔDmg/min +0.0KDA 3.58CS/min 1.09Dmg/min 0
  6. 20186 games · 22 PEPENTAGRAM MSI 1–5 16.7% 1480#304 · #60 1495#905 · #197
    ΔGold/min -5.9ΔDmg/min +0.0KDA 3.28CS/min 1.03Dmg/min 0

Signature champions

Champions he picks far more often than the rest of his role.

Direct opponents

The player in the same role, on the other side.

Team-mates

Allies measured against this champion's own average, not against 50%: a champion that wins a lot everywhere would otherwise make every ally look good.

Champion pool

The champion pool by role: breadth tells you how readable a team is in draft.

Player ranking · DetonatioN FocusMe · Support · Matchups