Momo is a Top from Japan. 31 games between January 23, 2026 and May 17, 2026, for 16.1% of wins. Data current as of September 19, 2026.
Recent form: seasonal Elo on the last ~6 months (18 games) — recency, not a career judgment. See the 6-month ranking.
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Played 31 recorded games for 16.1% of wins.
- Faced Rest 5 times in the same role (1–4).
- Most frequent team-mate: Citrus, 31 games together (16.1%).
Rating history
Loading history…
Season rating after each series. Drag to zoom; long ranges are downsampled.
Place in the draft
Average pick order within his own side, from 1 (first pick) to 5 (last). Compared with the Top average over the same seasons: below zero means picked earlier than his peers — a champion the team commits to before seeing the answer. Above zero means kept back to counter-pick.
| Season | Games | Pick order | vs role | First picks | Last picks |
|---|---|---|---|---|---|
| 2026 | 31 | 3.32 | -0.20 | 5 | 9 |
Last 10 series · 2026
-
2026-05-17 · LCP
Team Secret Whales
L 1–2
1419 (-4)
-
2026-05-10 · LCP
Deep Cross Gaming
L 0–2
1423 (-5)
-
2026-05-03 · LCP
Fukuoka SoftBank HAWKS gaming
L 1–2
1428 (-3)
-
2026-04-25 · LCP
GAM Esports
L 1–2
1431 (-8)
-
2026-04-18 · LCP
MVK Esports
L 0–2
1439 (-8)
-
2026-04-11 · LCP
CTBC Flying Oyster
L 1–2
1447 (-5)
-
2026-04-04 · LCP
Ground Zero Gaming
L 0–2
1452 (-7)
-
2026-02-07 · LCP
Fukuoka SoftBank HAWKS gaming
L 0–2
1459 (-5)
-
2026-02-05 · LCP
Deep Cross Gaming
L 0–2
1464 (-6)
-
2026-02-01 · LCP
Ground Zero Gaming
L 1–2
1470 (-6)
Last 10 series · 2026 season rating. Hover Momo's line to sync the list; click to lock. Click a series for map stats. Δ = change vs the previous row shown. 2026 ranking.
Career
One row per year. Season = COMPO season rating for that year. Overall = average of season ratings up to that year, with a safety net for short careers. The latest Overall matches the header. Parentheses: change vs the previous year. Clubs and leagues of the year stay listed.
Direct opponents
The player in the same role, on the other side.
Team-mates
Allies measured against this champion's own average, not against 50%: a champion that wins a lot everywhere would otherwise make every ally look good.
Champion pool
The champion pool by role: breadth tells you how readable a team is in draft.