Cougar E-Sport
LMS
Cougar E-Sport has 31 recorded games in major leagues, for a 3.2% win rate. Competitions: LMS. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 1 wins and 30 losses, a 3.2% win rate.
- Signature pick: Lucian, played 4.36× more often than its leagues' average (11 games, 0%).
- Its games run 4.8 min shorter than the dataset average (29m 02s).
- A pool of 38 different champions across 31 games.
- Ideal five filled at 3/5 roles — highest career rating: SpeaR (1471, #—).
Current five · 2026
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2016 | 31 | 1 | 3.2% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds |
|---|---|---|---|---|---|---|---|
| 2016 | 31 | 42% | 24% | 8% | 12% | 5% | 23% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 4 | 0% | |
| EGeXtreme Gamers | 4 | 25% |
| 4 | 0% | |
| 4 | 0% | |
| 4 | 0% | |
| 4 | 0% | |
| 4 | 0% | |
| FHFlash Husky | 3 | 0% |
Most profitable champions
| Champion | Games | WR |
|---|---|---|
| 12 | 0% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 1 · March 24, 2016 → March 24, 2016 |
| Longest loss streak | 25 · January 14, 2016 → March 24, 2016 |
| Average game length | 29m 02s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| May 22, 2016 | FHFlash Husky | Loss |
| May 22, 2016 | FHFlash Husky | Loss |
| May 22, 2016 | FHFlash Husky | Loss |
| March 26, 2016 | Loss | |
| March 26, 2016 | Loss | |
| March 24, 2016 | EGeXtreme Gamers | Win |
| March 24, 2016 | EGeXtreme Gamers | Loss |
| March 19, 2016 | Loss | |
| March 19, 2016 | Loss | |
| March 17, 2016 | Loss | |
| March 17, 2016 | Loss | |
| March 12, 2016 | Loss |