Snake Esports
LPL · Worlds
Snake Esports has 427 recorded games in major leagues, for a 48.7% win rate. Competitions: LPL, Worlds. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 208 wins and 219 losses, a 48.7% win rate.
- Marked side split: 55.6% on blue against 41.8% on red.
- In playoffs: 33.3% over 48 games, against 50.7% in regular season.
- Signature pick: Xerath, played 7.19× more often than its leagues' average (16 games, 81.3%).
- Most profitable champion: Taric, 87.5% over 16 games.
- Most frequent opponent: Team WE, 43 meetings for 58.1% wins.
- Its games run 2.1 min longer than the dataset average (35m 58s).
- Best run: 9 straight wins, from January 21, 2018 to February 3, 2018.
- A pool of 114 different champions across 427 games.
- Ideal five filled at 5/5 roles — highest career rating:
SofM (1580, #40 · Jungle #10).
Current five · 2026
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2018 | Top | +1.02 σ | 96 | 1569Active #49 · #9 Top | |
| 2018 | Jungle | +0.73 σ | 96 | 1580Active #40 · #10 Jungle | |
| 2016 | Top | +0.71 σ | 100 | 1569Active #49 · #9 Top | |
| 2016 | Jungle | +0.61 σ | 49 | 1580Active #40 · #10 Jungle | |
| 2016 | Bot | +0.47 σ | 54 | 1519 | |
| 2019 | Mid | +0.43 σ | 25 | 1473 | |
| 2016 | Support | +0.33 σ | 47 | 1488 | |
| 2017 | Support | +0.32 σ | 60 | 1519 |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2019 | 38 | 14 | 36.8% |
| 2018 | 96 | 46 | 47.9% |
| 2017 | 84 | 35 | 41.7% |
| 2016 | 100 | 54 | 54% |
| 2015 | 109 | 59 | 54.1% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|---|
| 2019 | 38 | 49% | 44% | 40% | 44% | 43% |
| 2018 | 96 | 50% | 49% | 46% | 47% | 48% |
| 2017 | 84 | 50% | 46% | 46% | 46% | 48% |
| 2016 | 100 | 51% | 53% | 54% | 49% | 52% |
| 2015 | 109 | 50% | 51% | 50% | 56% | 35% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 43 | 58.1% | |
| 41 | 39% | |
| 38 | 44.7% | |
| 37 | 54.1% | |
| 35 | 65.7% | |
| 34 | 47.1% | |
| 25 | 12% | |
| 16 | 43.8% | |
| TKTeam King | 13 | 69.2% |
| 12 | 58.3% | |
| 12 | 58.3% | |
| FPFunPlus Phoenix | 12 | 33.3% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 9 · January 21, 2018 → February 3, 2018 |
| Longest loss streak | 9 · February 11, 2017 → March 9, 2017 |
| Average game length | 35m 58s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| March 29, 2019 | Loss | |
| March 29, 2019 | Loss | |
| March 22, 2019 | Win | |
| March 22, 2019 | Loss | |
| March 22, 2019 | Win | |
| March 18, 2019 | Loss | |
| March 18, 2019 | Loss | |
| March 18, 2019 | Win | |
| March 13, 2019 | Win | |
| March 13, 2019 | Loss | |
| March 13, 2019 | Win | |
| March 10, 2019 | Loss |