Team King
LPL
Team King has 97 recorded games in major leagues, for a 40.2% win rate. Competitions: LPL. Data current as of September 21, 2026.
Rating history
Loading history…
Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 39 wins and 58 losses, a 40.2% win rate.
- Marked side split: 50% on blue against 30.6% on red.
- Signature pick: Fizz, played 17.47× more often than its leagues' average (16 games, 50%).
- Most profitable champion: Rek'Sai, 65.4% over 26 games.
- Most frequent opponent: Snake Esports, 13 meetings for 30.8% wins.
- Its games run 2.6 min longer than the dataset average (36m 31s).
- A pool of 67 different champions across 97 games.
- Ideal five filled at 5/5 roles — highest career rating:
Mlxg (1560, #—).
Current five · 2026
-
Top
inSec
1503
-
Jungle
hu1
1461
-
Mid
corn (Lei Wen)
1482
-
Bot
NaMei
1557
-
Support
Zero (Yoon Kyung-sup)
1505
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
inSec
1503
-
Jungle
Mlxg
1560
-
Mid
Assassin
1493
-
Bot
NaMei
1557
-
Support
Zero (Yoon Kyung-sup)
1505
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2015 | 97 | 39 | 40.2% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|---|
| 2015 | 97 | 48% | 45% | 43% | 47% | 55% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| SESnake Esports | 13 | 30.8% |
| 8 | 25% | |
| 8 | 25% | |
| 8 | 25% | |
| 8 | 62.5% | |
| 8 | 37.5% | |
| 8 | 37.5% | |
| 8 | 62.5% | |
| 4 | 100% | |
| SHStar Horn Royal Club | 4 | 25% |
| 4 | 25% | |
| 4 | 25% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 3 · January 24, 2015 → January 25, 2015 |
| Longest loss streak | 10 · April 16, 2015 → May 31, 2015 |
| Average game length | 36m 31s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| August 10, 2015 | 2D2144 Danmu Gaming | Loss |
| August 10, 2015 | 2D2144 Danmu Gaming | Win |
| August 10, 2015 | 2D2144 Danmu Gaming | Loss |
| August 10, 2015 | 2D2144 Danmu Gaming | Loss |
| August 8, 2015 | Win | |
| August 7, 2015 | Loss | |
| August 1, 2015 | Loss | |
| August 1, 2015 | Win | |
| July 31, 2015 | Loss | |
| July 31, 2015 | Win | |
| July 30, 2015 | Win | |
| July 30, 2015 | Loss |