Masters 3
LPL
Masters 3 has 136 recorded games in major leagues, for a 36.8% win rate. Competitions: LPL. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 50 wins and 86 losses, a 36.8% win rate.
- Marked side split: 42.2% on blue against 31.9% on red.
- Signature pick: Zed, played 7.3× more often than its leagues' average (10 games, 60%).
- Most frequent opponent: Oh My God, 13 meetings for 0% wins.
- Its games run 2.1 min longer than the dataset average (35m 57s).
- Best run: 7 straight wins, from April 14, 2015 to May 22, 2015.
- A pool of 75 different champions across 136 games.
- Ideal five filled at 5/5 roles — highest career rating:
Looper (1580, #—).
Current five · 2026
- Top xy 1480
- Jungle yolo (Jang Hyeon-su) 1476
-
Mid
Raphael (Ko Jae-hyun)
1448
- Bot PentaQ 1457
-
Support
Savoki
1446
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
Looper
1580
-
Jungle
Ruo (Teng Yang-Tian-Xia)
1512
-
Mid
dade
1535
-
Bot
Candy (Tang Xin)
1486
- Support Lovecd 1479
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2015 | Mid | +0.20 σ | 94 | 1535 | |
| Lovecd | 2015 | Support | +0.19 σ | 87 | 1479 |
| 2015 | Top | +0.17 σ | 97 | 1580 | |
| 2015 | Jungle | +0.10 σ | 72 | 1509 | |
| 2015 | Jungle | +0.06 σ | 23 | 1512 | |
| 2015 | Bot | +0.04 σ | 40 | 1486 | |
| 2016 | Mid | -0.13 σ | 39 | 1448 | |
| 2016 | Support | -0.16 σ | 72 | 1446 |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2016 | 39 | 9 | 23.1% |
| 2015 | 97 | 41 | 42.3% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|---|
| 2016 | 39 | 47% | 36% | 30% | 37% | 25% |
| 2015 | 97 | 49% | 46% | 45% | 44% | 37% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 13 | 0% | |
| 12 | 50% | |
| 12 | 33.3% | |
| SESnake Esports | 12 | 41.7% |
| 11 | 45.5% | |
| 11 | 27.3% | |
| 10 | 0% | |
| 9 | 33.3% | |
| TKTeam King | 8 | 75% |
| 7 | 71.4% | |
| 7 | 57.1% | |
| 5 | 0% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 7 · April 14, 2015 → May 22, 2015 |
| Longest loss streak | 11 · July 31, 2015 → January 17, 2016 |
| Average game length | 35m 57s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| April 15, 2016 | Loss | |
| April 15, 2016 | Loss | |
| April 15, 2016 | Loss | |
| April 10, 2016 | Loss | |
| April 10, 2016 | Loss | |
| April 8, 2016 | Loss | |
| April 8, 2016 | Loss | |
| April 2, 2016 | Loss | |
| April 2, 2016 | Loss | |
| April 2, 2016 | Win | |
| March 31, 2016 | SESnake Esports | Loss |
| March 31, 2016 | SESnake Esports | Loss |