Team Liquid
LCS · NA LCS · MSI
- MSI1×
- LCS6×3×2×
Team Liquid has 935 recorded games in major leagues, for a 56.5% win rate. Competitions: LCS, NA LCS, MSI, Worlds, LTA Nord, First Stand, LTA. Data current as of September 21, 2026.
Rating history
Loading history…
Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Ranked #9 in the 2026 world ranking with a score of 1606, among 48 rated teams (all seasons combined: #10, 1634).
- Overall record: 528 wins and 407 losses, a 56.5% win rate.
- Marked side split: 61.9% on blue against 50.5% on red.
- In playoffs: 57.9% over 233 games, against 56% in regular season.
- Signature pick: Mordekaiser, played 2.94× more often than its leagues' average (17 games, 70.6%).
- Most profitable champion: Morgana, 85.7% over 14 games.
- Most frequent opponent: Cloud9, 113 meetings for 46% wins.
- Best run: 9 straight wins, from October 16, 2018 to February 16, 2019.
- A pool of 153 different champions across 935 games.
- Ideal five filled at 5/5 roles — highest career rating:
CoreJJ (1587, #38 · Support #6).
Split standings & Schedule
Schedule & Results
Recent matches
| Team | Score | Team | |
|---|---|---|---|
| W | 3–0 |
Upcoming matches
| Date | Team | ||
|---|---|---|---|
| 2026-09-27 | vs |
Current five · 2026
Objectives · 2026
Share of each objective taken this season, against opponents.
| Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|
| 81 | 52% | 58% | 61% | 53% | 65% |
Signature picks · 2026
Champions this team picked more often than its leagues in 2026.
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
Summit
1573
Active #45 · #8 Top
-
Jungle
Reignover
1567
-
Mid
Bjergsen
1578
-
Bot
Doublelift
1574
-
Support
CoreJJ
1587
Active #38 · #6 Support
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2021 | Top | +1.21 σ | 84 | 1544 | |
| 2024 | Bot | +1.15 σ | 83 | 1525Active #90 · #17 Bot | |
| 2022 | Top | +1.07 σ | 80 | 1568Active #51 · #10 Top | |
| 2018 | Support | +1.02 σ | 71 | 1547 | |
| 2019 | Bot | +0.97 σ | 80 | 1574 | |
| 2019 | Support | +0.97 σ | 80 | 1587Active #38 · #6 Support | |
| 2024 | Mid | +0.92 σ | 83 | 1522Active #94 · #20 Mid | |
| 2021 | Support | +0.91 σ | 99 | 1587Active #38 · #6 Support |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2026 | 81 | 51 | 63% |
| 2025 | 66 | 32 | 48.5% |
| 2024 | 83 | 51 | 61.4% |
| 2023 | 63 | 31 | 49.2% |
| 2022 | 81 | 52 | 64.2% |
| 2021 | 99 | 59 | 59.6% |
| 2020 | 60 | 36 | 60% |
| 2019 | 80 | 53 | 66.3% |
| 2018 | 72 | 46 | 63.9% |
| 2017 | 108 | 42 | 38.9% |
| 2016 | 79 | 38 | 48.1% |
| 2015 | 63 | 37 | 58.7% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds | Grubs | Inhibitors |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | 81 | 52% | 58% | 61% | 53% | 65% | 70% | 48% | 64% |
| 2025 | 66 | 50% | 50% | 50% | 50% | 52% | 55% | 55% | 52% |
| 2024 | 83 | 51% | 56% | 62% | 59% | 65% | 68% | 52% | 63% |
| 2023 | 63 | 51% | 51% | 56% | 57% | 50% | 59% | — | 51% |
| 2022 | 81 | 52% | 58% | 62% | 57% | 64% | 53% | — | 65% |
| 2021 | 99 | 51% | 55% | 59% | 52% | 61% | 56% | — | 59% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
| Champion | Games | Share of drafts | Ratio vs league | Win rate |
|---|---|---|---|---|
| 17 | 1.8% | 2.94× | 70.6% | |
| 13 | 1.4% | 2.65× | 61.5% | |
| 13 | 1.4% | 2.33× | 76.9% | |
| 35 | 3.7% | 2.08× | 60% | |
| 17 | 1.8% | 1.86× | 64.7% | |
| 22 | 2.4% | 1.84× | 63.6% | |
| 57 | 6.1% | 1.77× | 64.9% | |
| 64 | 6.8% | 1.75× | 60.9% | |
| 27 | 2.9% | 1.74× | 59.3% | |
| 35 | 3.7% | 1.66× | 62.9% |
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 113 | 46% | |
| 95 | 58.9% | |
| 78 | 57.7% | |
| 73 | 46.6% | |
| 64 | 57.8% | |
| 60 | 71.7% | |
| 41 | 53.7% | |
| EGEvil Geniuses.NA | 41 | 53.7% |
| 34 | 73.5% | |
| 30 | 53.3% | |
| 23 | 82.6% | |
| 23 | 34.8% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 9 · October 16, 2018 → February 16, 2019 |
| Longest loss streak | 11 · August 2, 2025 → January 24, 2026 |
| Average game length | 33m 40s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| September 20, 2026 | Win | |
| September 20, 2026 | Win | |
| September 20, 2026 | Win | |
| September 5, 2026 | Win | |
| September 5, 2026 | Win | |
| August 30, 2026 | Loss | |
| August 30, 2026 | Loss | |
| August 29, 2026 | Win | |
| August 29, 2026 | Win | |
| August 29, 2026 | Loss | |
| August 15, 2026 | Win | |
| August 15, 2026 | Win |