Evil Geniuses.NA
LCS · NA LCS · MSI
- LCS1×1×
Evil Geniuses.NA has 374 recorded games in major leagues, for a 53.5% win rate. Competitions: LCS, NA LCS, MSI, Worlds. Data current as of September 21, 2026.
Rating history
Loading history…
Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 200 wins and 174 losses, a 53.5% win rate.
- In playoffs: 50% over 90 games, against 54.6% in regular season.
- Signature pick: Yuumi, played 3.66× more often than its leagues' average (16 games, 62.5%).
- Most profitable champion: Diana, 86.7% over 15 games.
- Most frequent opponent: Cloud9, 49 meetings for 38.8% wins.
- Best run: 11 straight wins, from April 10, 2022 to April 24, 2022.
- A pool of 135 different champions across 374 games.
- Ideal five filled at 5/5 roles — highest career rating:
Ssumday (1598, #—).
Current five · 2026
-
Top
Revenge
1468
-
Jungle
Sheiden
1485
-
Mid
Jojopyun
1616
-8
-
Bot
UNF0RGIVEN
1487
-
Support
Eyla
1508
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2022 | Jungle | +0.92 σ | 123 | 1557Active #52 · #13 Jungle | |
| 2021 | Mid | +0.82 σ | 70 | 1493 | |
| 2022 | Bot | +0.70 σ | 102 | 1534 | |
| 2022 | Support | +0.55 σ | 123 | 1519Active #103 · #20 Support | |
| 2022 | Top | +0.55 σ | 123 | 1544Active #65 · #13 Top | |
| 2020 | Mid | +0.48 σ | 41 | 1493 | |
| 2023 | Bot | +0.44 σ | 30 | 1487 | |
| 2021 | Bot | +0.43 σ | 39 | 1534 |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2023 | 55 | 29 | 52.7% |
| 2022 | 123 | 75 | 61% |
| 2021 | 70 | 39 | 55.7% |
| 2020 | 60 | 29 | 48.3% |
| 2014 | 63 | 25 | 39.7% |
| 2013 | 3 | 3 | 100% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds | Inhibitors |
|---|---|---|---|---|---|---|---|---|
| 2023 | 55 | 51% | 52% | 51% | 50% | 59% | 50% | 52% |
| 2022 | 123 | 52% | 57% | 59% | 52% | 62% | 58% | 62% |
| 2021 | 70 | 51% | 51% | 57% | 55% | 53% | 54% | 55% |
| 2020 | 60 | 50% | 49% | 50% | 49% | 47% | 44% | 48% |
| 2014 | 63 | 49% | 48% | 46% | 48% | 36% | — | — |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 49 | 38.8% | |
| 41 | 46.3% | |
| 39 | 46.2% | |
| 36 | 61.1% | |
| 35 | 57.1% | |
| 31 | 51.6% | |
| 27 | 59.3% | |
| 24 | 62.5% | |
| 19 | 73.7% | |
| 8 | 75% | |
| 8 | 12.5% | |
| 7 | 42.9% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 11 · April 10, 2022 → April 24, 2022 |
| Longest loss streak | 8 · March 8, 2014 → April 5, 2014 |
| Average game length | 33m 48s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| August 10, 2023 | Loss | |
| August 10, 2023 | Win | |
| August 10, 2023 | Loss | |
| August 10, 2023 | Loss | |
| August 5, 2023 | Loss | |
| August 5, 2023 | Loss | |
| August 5, 2023 | Loss | |
| July 28, 2023 | Win | |
| July 27, 2023 | Loss | |
| July 27, 2023 | Win | |
| July 27, 2023 | Win | |
| July 27, 2023 | Loss |