Top Esports
LPL · Worlds · MSI
- LPL2×6×1×
Top Esports has 933 recorded games in major leagues, for a 61.8% win rate. Competitions: LPL, Worlds, MSI, First Stand. Data current as of November 10, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Ranked #11 in the 2026 world ranking with a score of 1594, among 50 rated teams (all seasons combined: #7, 1657).
- Overall record: 577 wins and 356 losses, a 61.8% win rate.
- In playoffs: 56.3% over 254 games, against 63.9% in regular season.
- Signature pick: Hwei, played 3.48× more often than its leagues' average (22 games, 77.3%).
- Most profitable champion: Hwei, 77.3% over 22 games.
- Most frequent opponent: Bilibili Gaming, 97 meetings for 47.4% wins.
- Its games run 2.2 min shorter than the dataset average (31m 40s).
- Best run: 13 straight wins, from July 17, 2024 to August 16, 2024.
- A pool of 147 different champions across 933 games.
- Ideal five filled at 5/5 roles — highest career rating:
Knight (1712, #3 · Mid #2).
Split standings & Schedule
Current five · 2026
-
Top
369
1569
-10
-
Jungle
Tian
1632
-39
-
Mid
Creme
1721
-20
-
Bot
JackeyLove
1547
-22
-
Support
Zhuo
1560
-14
Objectives · 2026
Share of each objective taken this season, against opponents.
| Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|
| 150 | 50% | 49% | 52% | 52% | 54% |
Signature picks · 2026
Champions this team picked more often than its leagues in 2026.
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
369
1627
Active #21 · #5 Top
-
Jungle
Kanavi
1690
Active #5 · #1 Jungle
-
Mid
Knight
1712
Active #3 · #2 Mid
-
Bot
JackeyLove
1663
Active #10 · #3 Bot
-
Support
Meiko
1635
Active #17 · #3 Support
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2024 | Support | +1.42 σ | 120 | 1635Active #17 · #3 Support | |
| 2025 | Jungle | +1.19 σ | 183 | 1690Active #5 · #1 Jungle | |
| 2024 | Mid | +1.18 σ | 120 | 1604Active #28 · #8 Mid | |
| 2024 | Jungle | +1.05 σ | 120 | 1603Active #29 · #6 Jungle | |
| 2019 | Top | +1.01 σ | 82 | 1627Active #21 · #5 Top | |
| 2021 | Bot | +1.00 σ | 89 | 1663Active #10 · #3 Bot | |
| 2021 | Support | +0.99 σ | 80 | 1545Active #60 · #11 Support | |
| 2024 | Top | +0.98 σ | 123 | 1627Active #21 · #5 Top |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2026 | 150 | 81 | 54% |
| 2025 | 183 | 114 | 62.3% |
| 2024 | 123 | 85 | 69.1% |
| 2023 | 103 | 58 | 56.3% |
| 2022 | 128 | 81 | 63.3% |
| 2021 | 89 | 54 | 60.7% |
| 2020 | 110 | 73 | 66.4% |
| 2019 | 47 | 31 | 66% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds | Grubs | Inhibitors |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | 150 | 50% | 49% | 52% | 52% | 54% | 49% | 55% | 54% |
| 2025 | 183 | 51% | 53% | 58% | 53% | 58% | 43% | 55% | 62% |
| 2024 | 123 | 52% | 56% | 63% | 59% | 66% | 63% | 56% | 69% |
| 2023 | 103 | 51% | 54% | 53% | 56% | 53% | — | — | 55% |
| 2022 | 128 | 52% | 56% | 59% | 60% | 61% | 42% | — | 65% |
| 2021 | 89 | 52% | 58% | 62% | 59% | 66% | — | — | 56% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
| Champion | Games | Share of drafts | Ratio vs league | Win rate |
|---|---|---|---|---|
| 22 | 2.4% | 3.48× | 77.3% | |
| 30 | 3.2% | 2.55× | 60% | |
| 23 | 2.5% | 2.35× | 73.9% | |
| 34 | 3.6% | 2.31× | 67.6% | |
| 34 | 3.6% | 2.25× | 52.9% | |
| 22 | 2.4% | 2.24× | 59.1% | |
| 20 | 2.1% | 2.16× | 70% | |
| 38 | 4.1% | 2.14× | 50% | |
| 21 | 2.3% | 2.08× | 47.6% | |
| 42 | 4.5% | 2.03× | 73.8% |
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 97 | 47.4% | |
| 88 | 59.1% | |
| 76 | 52.6% | |
| 70 | 72.9% | |
| 54 | 61.1% | |
| 54 | 63% | |
| 48 | 68.8% | |
| 44 | 65.9% | |
| 42 | 42.9% | |
| FPFunPlus Phoenix | 40 | 70% |
| 38 | 73.7% | |
| 35 | 71.4% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 13 · July 17, 2024 → August 16, 2024 |
| Longest loss streak | 7 · March 12, 2025 → March 15, 2025 |
| Average game length | 31m 40s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| November 4, 2026 | Loss | |
| November 4, 2026 | Loss | |
| November 3, 2026 | Win | |
| November 3, 2026 | Loss | |
| October 30, 2026 | Win | |
| October 29, 2026 | Win | |
| October 29, 2026 | Loss | |
| October 25, 2026 | Win | |
| October 24, 2026 | Win | |
| October 23, 2026 | Loss | |
| September 17, 2026 | Win | |
| September 17, 2026 | Win |