Top Esports
LPL · Worlds · MSI
- LPL2×6×1×
Top Esports has 923 recorded games in major leagues, for a 62% win rate. Competitions: LPL, Worlds, MSI, First Stand. Data current as of September 21, 2026.
Rating history
Loading history…
Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Ranked #14 in the 2026 world ranking with a score of 1571, among 48 rated teams (all seasons combined: #14, 1619).
- Overall record: 572 wins and 351 losses, a 62% win rate.
- In playoffs: 56.3% over 254 games, against 64.1% in regular season.
- Signature pick: Hwei, played 3.51× more often than its leagues' average (22 games, 77.3%).
- Most profitable champion: Hwei, 77.3% over 22 games.
- Most frequent opponent: Bilibili Gaming, 94 meetings for 46.8% wins.
- Its games run 2.2 min shorter than the dataset average (31m 39s).
- Best run: 13 straight wins, from July 17, 2024 to August 16, 2024.
- A pool of 147 different champions across 923 games.
- Ideal five filled at 5/5 roles — highest career rating:
Knight (1706, #3 · Mid #2).
Split standings & Schedule
Current five · 2026
-
Top
ZUIAN
1517
+15
-
Jungle
Tian
1653
+10
-
Mid
Creme
1723
+13
-
Bot
JackeyLove
1558
+14
-
Support
Zhuo
1561
+13
Objectives · 2026
Share of each objective taken this season, against opponents.
| Games | Gold | Kills | Towers | Dragons | Barons |
|---|---|---|---|---|---|
| 140 | 50% | 49% | 53% | 53% | 55% |
Signature picks · 2026
Champions this team picked more often than its leagues in 2026.
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
369
1626
Active #22 · #5 Top
-
Jungle
Kanavi
1690
Active #5 · #1 Jungle
-
Mid
Knight
1706
Active #3 · #2 Mid
-
Bot
JackeyLove
1664
Active #8 · #3 Bot
-
Support
Meiko
1634
Active #18 · #3 Support
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2024 | Support | +1.42 σ | 120 | 1634Active #18 · #3 Support | |
| 2025 | Jungle | +1.19 σ | 183 | 1690Active #5 · #1 Jungle | |
| 2024 | Mid | +1.18 σ | 120 | 1605Active #30 · #8 Mid | |
| 2024 | Jungle | +1.05 σ | 120 | 1605Active #29 · #7 Jungle | |
| 2019 | Top | +1.01 σ | 82 | 1626Active #22 · #5 Top | |
| 2021 | Bot | +1.00 σ | 89 | 1664Active #8 · #3 Bot | |
| 2021 | Support | +0.99 σ | 80 | 1545Active #63 · #11 Support | |
| 2024 | Top | +0.98 σ | 123 | 1626Active #22 · #5 Top |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2026 | 140 | 76 | 54.3% |
| 2025 | 183 | 114 | 62.3% |
| 2024 | 123 | 85 | 69.1% |
| 2023 | 103 | 58 | 56.3% |
| 2022 | 128 | 81 | 63.3% |
| 2021 | 89 | 54 | 60.7% |
| 2020 | 110 | 73 | 66.4% |
| 2019 | 47 | 31 | 66% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Heralds | Grubs | Inhibitors |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | 140 | 50% | 49% | 53% | 53% | 55% | 50% | 56% | 54% |
| 2025 | 183 | 51% | 53% | 58% | 53% | 58% | 43% | 55% | 62% |
| 2024 | 123 | 52% | 56% | 63% | 59% | 66% | 63% | 56% | 69% |
| 2023 | 103 | 51% | 54% | 53% | 56% | 53% | — | — | 55% |
| 2022 | 128 | 52% | 56% | 59% | 60% | 61% | 42% | — | 65% |
| 2021 | 89 | 52% | 58% | 62% | 59% | 66% | — | — | 56% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 94 | 46.8% | |
| 88 | 59.1% | |
| 72 | 54.2% | |
| 70 | 72.9% | |
| 54 | 61.1% | |
| 53 | 62.3% | |
| 48 | 68.8% | |
| 44 | 65.9% | |
| 42 | 42.9% | |
| FPFunPlus Phoenix | 40 | 70% |
| 38 | 73.7% | |
| 35 | 71.4% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 13 · July 17, 2024 → August 16, 2024 |
| Longest loss streak | 7 · March 12, 2025 → March 15, 2025 |
| Average game length | 31m 39s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| September 17, 2026 | Win | |
| September 17, 2026 | Win | |
| September 17, 2026 | Win | |
| September 17, 2026 | Loss | |
| September 5, 2026 | Loss | |
| September 5, 2026 | Win | |
| September 5, 2026 | Loss | |
| September 5, 2026 | Win | |
| September 5, 2026 | Loss | |
| August 29, 2026 | Loss | |
| August 29, 2026 | Win | |
| August 29, 2026 | Win |