TM

Team MRN

NA LCS

Team MRN has 33 recorded games in major leagues, for a 36.4% win rate. Competitions: NA LCS. Data current as of September 21, 2026.

Games33
Win rate36.4%
First gameFebruary 14, 2013
Last gameMay 12, 2013

Rating history

Loading history…

Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).

Key facts

The figures worth remembering, read straight from the data — no editorial picking.

  • Overall record: 12 wins and 21 losses, a 36.4% win rate.
  • Signature pick: Shen, played 3.87× more often than its leagues' average (11 games, 27.3%).
  • Its games run 1.6 min longer than the dataset average (35m 30s).
  • A pool of 51 different champions across 33 games.
  • Ideal five filled at 4/5 roles — highest career rating: Nientonsoh (1496, #—).

Current five · 2026

  1. Top MegaZero MegaZero 1473
  2. Jungle ClakeyD 1494
  3. Mid ecco ecco 1457
  4. Bot Nientonsoh 1496
  5. Support Heartbeat 1470

Career ideal five

Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.

  1. Top MegaZero MegaZero 1473 33 games · 2013–2013
  2. Jungle ClakeyD 1494 29 games · 2013–2013
  3. Mid Nientonsoh 1496 23 games · 2013–2013
  4. Bot Heartbeat 1470 33 games · 2013–2013
  5. Support

At their peak

Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.

PlayerSeasonRoleEdgeGamesRating
Nientonsoh2013Bot+0.16 σ211496
ClakeyD2013Jungle-0.30 σ291494
Heartbeat2013Support-0.67 σ291470
MegaZeroMegaZero2013Top-1.00 σ431473
eccoecco2013Mid-1.05 σ461457

Season by season

One line per season: volume, results, and how the team's standing moved.

YearGamesWinsWin rate
2013331236.4%

Objective control

Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.

SeasonGamesGoldKillsTowersDragonsBaronsInhibitors
20133348%43%77%100%100%100%

Career signature picks

All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.

ChampionGamesShare of draftsRatio vs leagueWin rate
ShenShen1133.3%3.87×27.3%
Jarvan IVJarvan IV1133.3%3.7×45.5%

Pool by role

The champion pool by role: breadth tells you how readable a team is in draft.

RoleDistinct championsMost played
Top12RenektonRenekton 6 RivenRiven 5 RumbleRumble 4 MalphiteMalphite 4
Jungle8Jarvan IVJarvan IV 11 ShenShen 8 ViVi 4 NasusNasus 3
Mid14Twisted FateTwisted Fate 5 LuxLux 5 KarthusKarthus 4 AhriAhri 4
Bot11TristanaTristana 9 CaitlynCaitlyn 5 Kog'MawKog'Maw 3 VayneVayne 3
Support8LuluLulu 9 SonaSona 9 ThreshThresh 5 AlistarAlistar 4

Head-to-head

Head-to-head record against the opponents met most often.

Most profitable champions

Sample too small to conclude.

Streaks and records

Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.

RecordValue
Longest win streak3 · February 28, 2013 → February 28, 2013
Longest loss streak6 · March 2, 2013 → March 21, 2013
Average game length35m 30s

Recent games

DateOpponentResult
May 12, 2013VEVelocity eSportsLoss
May 12, 2013VEVelocity eSportsLoss
May 12, 2013VEVelocity eSportsWin
May 12, 2013VEVelocity eSportsLoss
May 11, 2013VEVelocity eSportsWin
April 20, 2013CGcompLexity GamingWin
April 19, 2013Counter Logic GamingWin
April 18, 2013Team CurseLoss
April 18, 2013Team VulcunLoss
April 17, 2013TSMLoss
April 13, 2013Counter Logic GamingWin
April 11, 2013GGGood Game UniversityLoss

Matchups with Team MRN · Season 2026 · Teams