Team Vulcun
NA LCS · Worlds
- LCS2×
Team Vulcun has 77 recorded games in major leagues, for a 54.5% win rate. Competitions: NA LCS, Worlds. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 42 wins and 35 losses, a 54.5% win rate.
- Marked side split: 73% on blue against 37.5% on red.
- Signature pick: Sona, played 12.44× more often than its leagues' average (33 games, 60.6%).
- Most profitable champion: Tristana, 75% over 20 games.
- Most frequent opponent: TSM, 13 meetings for 30.8% wins.
- Its games run 3.1 min longer than the dataset average (36m 58s).
- Best run: 8 straight wins, from August 1, 2013 to August 17, 2013.
- A pool of 61 different champions across 77 games.
- Ideal five filled at 5/5 roles — highest career rating:
Xmithie (1540, #—).
Current five · 2026
-
Top
Sycho Sid
1510
-
Jungle
Xmithie
1540
-
Mid
mancloud
1517
-
Bot
Zuna
1460
-
Support
BloodWater
1538
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
Sycho Sid
1510
-
Jungle
Xmithie
1540
-
Mid
mancloud
1517
-
Bot
Zuna
1460
-
Support
BloodWater
1538
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2013 | 77 | 42 | 54.5% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Inhibitors |
|---|---|---|---|---|---|---|---|
| 2013 | 77 | 51% | 53% | 100% | 100% | 100% | 100% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 13 | 30.8% | |
| 11 | 63.6% | |
| 11 | 54.5% | |
| 10 | 80% | |
| GGGood Game University | 4 | 25% |
| CGcompLexity Gaming | 4 | 50% |
| TMTeam MRN | 4 | 75% |
| 4 | 75% | |
| VEVelocity eSports | 4 | 75% |
| 4 | 50% | |
| 2 | 50% | |
| SOSamsung Ozone | 2 | 0% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 8 · August 1, 2013 → August 17, 2013 |
| Longest loss streak | 5 · February 8, 2013 → February 16, 2013 |
| Average game length | 36m 58s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| September 21, 2013 | GGGambit Gaming | Loss |
| September 21, 2013 | SOSamsung Ozone | Loss |
| September 20, 2013 | MIMineski | Win |
| September 20, 2013 | Loss | |
| September 17, 2013 | MIMineski | Win |
| September 17, 2013 | GGGambit Gaming | Loss |
| September 16, 2013 | SOSamsung Ozone | Loss |
| September 16, 2013 | Win | |
| September 1, 2013 | Win | |
| September 1, 2013 | Win | |
| September 1, 2013 | Loss | |
| August 31, 2013 | Loss |