Good Game University
NA LCS
- LCS1×
Good Game University has 39 recorded games in major leagues, for a 43.6% win rate. Competitions: NA LCS. Data current as of September 21, 2026.
Rating history
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Drag on the chart to zoom. One point per series. Long ranges are downsampled (shape preserved).
Key facts
The figures worth remembering, read straight from the data — no editorial picking.
- Overall record: 17 wins and 22 losses, a 43.6% win rate.
- Signature pick: Caitlyn, played 3.12× more often than its leagues' average (12 games, 50%).
- Its games run 3.4 min longer than the dataset average (37m 13s).
- A pool of 51 different champions across 39 games.
- Ideal five filled at 5/5 roles — highest career rating:
ZionSpartan (1484, #—).
Current five · 2026
-
Top
ZionSpartan
1484
-
Jungle
NintendudeX
1405
- Mid Jintae 1484
-
Bot
DontMashMe
1477
-
Support
Daydreamin
1463
Career ideal five
Best career-rated player to have worn the jersey at each role, among those with 20+ games for the club. One slot, one name.
-
Top
ZionSpartan
1484
-
Jungle
NintendudeX
1405
- Mid Jintae 1484
-
Bot
DontMashMe
1477
-
Support
Daydreamin
1463
At their peak
Seasons where a player of this club most outclassed his role (gold vs opponent, normalised to his era). The career rating does not move year to year — this does.
| Player | Season | Role | Edge | Games | Rating |
|---|---|---|---|---|---|
| 2013 | Top | -0.42 σ | 71 | 1484 | |
| Jintae | 2013 | Mid | -0.67 σ | 38 | 1484 |
| 2013 | Bot | -0.70 σ | 67 | 1477 | |
| 2013 | Jungle | -1.02 σ | 72 | 1405 |
Season by season
One line per season: volume, results, and how the team's standing moved.
| Year | Games | Wins | Win rate |
|---|---|---|---|
| 2013 | 39 | 17 | 43.6% |
Objective control
Share of each objective the team took, against its opponents. Above 50% means it won that battle more often than not. Only objectives actually recorded appear — void grubs did not exist before 2024.
| Season | Games | Gold | Kills | Towers | Dragons | Barons | Inhibitors |
|---|---|---|---|---|---|---|---|
| 2013 | 39 | 48% | 45% | 47% | 33% | 50% | 0% |
Career signature picks
All-time: champions the team picks more often than its leagues' average. A ratio of 2 means twice as often.
Pool by role
The champion pool by role: breadth tells you how readable a team is in draft.
Head-to-head
Head-to-head record against the opponents met most often.
Most frequent opponents
| Team | Games | WR |
|---|---|---|
| 9 | 22.2% | |
| 7 | 42.9% | |
| 7 | 42.9% | |
| 4 | 50% | |
| 4 | 75% | |
| TMTeam MRN | 4 | 50% |
| CGcompLexity Gaming | 4 | 50% |
Most profitable champions
| Champion | Games | WR |
|---|---|---|
| 12 | 50% |
Streaks and records
Longest consecutive runs of wins and losses, with the dates that bound them. Long runs come as much from schedule as from form.
| Record | Value |
|---|---|
| Longest win streak | 4 · April 6, 2013 → April 13, 2013 |
| Longest loss streak | 7 · February 21, 2013 → February 28, 2013 |
| Average game length | 37m 13s |
Recent games
| Date | Opponent | Result |
|---|---|---|
| April 29, 2013 | Loss | |
| April 29, 2013 | Win | |
| April 29, 2013 | Loss | |
| April 29, 2013 | Win | |
| April 28, 2013 | Loss | |
| April 27, 2013 | Win | |
| April 27, 2013 | Loss | |
| April 27, 2013 | Win | |
| April 27, 2013 | Win | |
| April 27, 2013 | Loss | |
| April 26, 2013 | Win | |
| April 20, 2013 | Win |