Two-year world ranking

The same method over two seasons: rosters that changed once still leave a trace, without going back to ancient line-ups. Data current as of September 19, 2026.

ranked teams62
Games5,009
Leagues7
  1. 2 Hanwha Life Esports 1681 LCK · 278 games · 62.2%
  2. 1 Gen.G 1739 LCK · 275 games · 72.4%
  3. 3 Bilibili Gaming 1663 LPL · 369 games · 66.4%

Ranking

A rating computed from this competition's games alone: it places the teams relative to each other, and therefore does not compare with the world ranking, which accounts for the rest of the season. Passing teams, seen too rarely to be placed, are left out.

#TeamScoreTeam ratingLeague ratingPeakGamesWin rateIntl. games
1Gen.G17391818LCK 1589182727572.4%55
2Hanwha Life Esports16811735LCK 1589180427862.2%58
3Bilibili Gaming16631699LPL 1564183436966.4%81
4LYON16601734LCS 1516175212858.6%29
5T116451679LCK 1589181530963.1%85
6G2 Esports16261677LEC 1493177822861.8%69
7Anyone's Legend16161655LPL 1564177531161.7%31
8Team Secret Whales16141687LCP 1420168717363%22
9Dplus Kia16121647LCK 1589170425954.1%9
10Karmine Corp16111653LEC 1493169021862.4%28
11Team Liquid15941639LCS 1516166615455.2%32
12KT Rolster15861612LCK 1589177723250%16
13Ninjas in Pyjamas.CN15821619LPL 1564164820452.9%0
14Top Esports15761594LPL 1564172233158.6%52
15Cloud915641585LCS 1516167413065.4%0
16JD Gaming15591570LPL 1564167030152.5%25
17Invictus Gaming15571566LPL 1564171626452.3%16
18100 Thieves15471575LTA Nord 149216308154.3%12
19Movistar KOI15451564LEC 1493166419153.9%18
20FlyQuest15431558LCS 1516174416261.7%34
21BNK FEARX15421550LCK 1589167122745.4%11
22LOUD15411583LTA Sud 142515838155.6%8
23LGD Gaming15391551LPL 1564158815945.3%0
24Team Vitality15231533LEC 1493161513050.8%0
25CTBC Flying Oyster15211554LCP 1420174819559.5%38
26Team WE15201518LPL 1564161926040%4
27Weibo Gaming15161516LPL 1564164625547.1%20
28GIANTX15151527LEC 1493155714047.9%0
29FURIA15141541LTA Sud 142516118854.5%16
30Natus Vincere15141524LEC 149315618345.8%0
31HANJIN BRION15031495LCK 158915767441.9%0
32GAM Esports15011513LCP 1420161217952.5%25
33MGN Vikings Esports14981513LCP 142015878057.5%0
34DRDRX14941476LCK 1589151813040.8%0
35Nongshim RedForce14941478LCK 1589158120339.4%0
36Fnatic14931490LEC 1493161815351.6%11
37MVK Esports14891500LCP 142015577546.7%0
38PSG Talon14881500LCP 142015434240.5%18
39DN SOOPers14841459LCK 158915428831.8%0
40Vivo Keyd Stars14771481LTA Sud 142516218550.6%7
41Sentinels14721453LCS 151615366643.9%0
42Deep Cross Gaming14681464LCP 1420162710953.2%6
43Kiwoom DRX14661421LCK 158915526334.9%0
44EDward Gaming14641435LPL 1564155014643.2%0
45paiN Gaming14621465LTA Sud 142516009348.4%12
46Shopify Rebellion14561442LTA Nord 1492157511337.2%0
47ThunderTalk Gaming14521421LPL 1564158117934.1%0
48Ground Zero Gaming14511435LCP 142015416342.9%0
49RED Canids14481443LTA Sud 142515717946.8%0
50SK Gaming14471421LEC 149314888928.1%0
51LNG Esports14471409LPL 1564156311144.1%8
52Shifters14371416LEC 149315165429.6%0
53Disguised14271394LTA Nord 149215599534.7%0
54Leviatan14261398LTA Sud 142515255034%0
55Ultra Prime14251365LPL 156415049535.8%0
56Fukuoka SoftBank HAWKS gaming14121386LCP 1420156111836.4%4
57Oh My God14051336LPL 156414886633.3%0
58Team Heretics13931338LEC 1493150210931.2%0
59Dignitas13911314LCS 151614898022.5%0
60Chiefs Esports Club13871348LCP 142014885119.6%0

League ratings

A league rating only moves when two regions actually meet, at Worlds, MSI or First Stand.

#LeaguesRating
1LCK1589
2LPL1564
3LCS1516
4LEC1493
5LTA Nord1492
6LTA Sud1425
7LCP1420
Method and limits

Where this rating comes from

General principles — deliberately without fine-tuning details.

  • Every team starts at 1500 (average). Elo-style: beating a stronger side pays more.
  • Inter-region events (Worlds, MSI, First Stand) weigh more: those are the games that actually compare two regions.
  • Partial carry-over between seasons, to account for roster turnover.
  • The structural blue-side edge is corrected so it is not credited to the team.
  • League strength helps compare home-bound teams: that league rating only moves on inter-region games.
  • Only teams with at least 40 recorded games and recent activity are listed.
  • Settings are calibrated, then checked on games the search never saw.

Known limits

What this ranking cannot tell you. Worth reading before quoting it.

  • A region that rarely plays internationally is poorly calibrated: its teams are rated mostly against each other. Check the "Intl. games" column before comparing across regions.
  • A roster change is invisible to the model. Only the yearly partial carry-over accounts for it, crudely.
  • This is not an official ranking. Riot publishes its own, the Global Power Rankings.