All-time world ranking

A rating of the 59 active teams of the major leagues, computed from every game in the dataset. No public API publishes a world team ranking, so this one is derived from results. Data current as of September 19, 2026.

ranked teams59
Games29,931
Leagues12
  1. 2 Hanwha Life Esports 1725 LCK · 944 games · 52.1%
  2. 1 Gen.G 1787 LCK · 1,018 games · 68.6%
  3. 3 Bilibili Gaming 1709 LPL · 1,088 games · 59.7%

Ranking

A rating computed from this competition's games alone: it places the teams relative to each other, and therefore does not compare with the world ranking, which accounts for the rest of the season. Passing teams, seen too rarely to be placed, are left out.

#TeamScoreTeam ratingLeague ratingPeakGamesWin rateIntl. games
1Gen.G17871860LCK 161219291,01868.6%158
2Hanwha Life Esports17251776LCK 1612185094452.1%95
3Bilibili Gaming17091745LPL 158718771,08859.7%147
4T116901719LCK 1612187798264.6%220
5LYON16881763LCS 1529178312858.6%29
6Anyone's Legend16591703LPL 1587184455452.7%31
7G2 Esports16571706LEC 151418191,02565.1%257
8Dplus Kia16541687LCK 1612174547855.2%29
9Team Secret Whales16401723LCP 1425172317363%22
10Karmine Corp16381682LEC 1514172025758.4%28
11KT Rolster16281652LCK 161218491,26754.1%81
12Ninjas in Pyjamas.CN16261668LPL 1587169740049.5%5
13Top Esports16191641LPL 1587181492362%99
14Team Liquid16181665LCS 1529173393256.3%116
15Invictus Gaming16071614LPL 158718251,38153.7%121
16JD Gaming16031617LPL 158718541,08059.2%97
17BNK FEARX15831588LCK 1612171827544%14
18Cloud915821607LCS 152917761,04763.4%160
19LGD Gaming15771598LPL 158716991,11543.3%38
20Movistar KOI15701590LEC 1514169219153.9%18
21Weibo Gaming15691566LPL 1587172958152%56
22FlyQuest15641581LCS 1529178566850.9%58
23Team WE15611565LPL 158717661,36248.6%65
24CTBC Flying Oyster15561589PCS 1471181642560.7%51
25LOUD15431593LTA Sud 1408159310850%35
26Team Vitality15421559LEC 1514167057145.4%6
27Nongshim RedForce15411515LCK 1612165656237.2%3
28HANJIN BRION15381532LCK 161216037441.9%0
29GIANTX15371552LEC 1514158618844.1%0
30Natus Vincere15341549LEC 151415868645.3%0
31DRDRX15301512LCK 1612178259341.1%48
32GAM Esports15261548LCP 1425165822049.1%66
33DN SOOPers15191495LCK 161215748831.8%0
34FURIA15171552LTA Sud 140816198854.5%16
35Fnatic15141515LEC 151417981,14158.6%192
36MVK Esports15131535LCP 142515917546.7%0
37Deep Cross Gaming15001498PCS 1471166630454.6%6
38Kiwoom DRX14991456LCK 161215836334.9%0
39Sentinels14961474LCS 152915566643.9%0
40EDward Gaming14951481LPL 158718021,29460%131
41ThunderTalk Gaming14901468LPL 1587165848936.8%0
42LNG Esports14871456LPL 1587176767552%53
43Ground Zero Gaming14861468LCP 142515648042.5%0
44BRBRION14841448LCK 161215366330.2%0
45Vivo Keyd Stars14821501LTA Sud 140816388550.6%7
46Shopify Rebellion14811463LCS 1529160214335.7%0
47SK Gaming14691445LEC 1514165855543.4%15
48paiN Gaming14651476LTA Sud 1408160910546.7%24
49Shifters14601438LEC 151415205429.6%0
50Ultra Prime14531404LPL 1587153136232.6%0
51RED Canids14501452LTA Sud 1408157310046%21
52Disguised14421413LTA Nord 148815709534.7%0
53Fukuoka SoftBank HAWKS gaming14361421LCP 1425165515539.4%4
54Oh My God14351374LPL 158717361,11547.5%42
55Leviatan14261403LTA Sud 140815275034%0
56Team Heretics14131362LEC 1514154419835.9%0
57Dignitas14011333NA LCS 1484160764439.6%6
58DetonatioN FocusMe13871338LCP 1425156318629%63
59Fluxo W7M13771329LTA Sud 140814884413.6%0

League ratings

A league rating only moves when two regions actually meet, at Worlds, MSI or First Stand.

#LeaguesRating
1LCK1612
2LPL1587
3LCS1529
4LEC1514
5Champions / OGN1504
6EU LCS1500
7LTA Nord1488
8NA LCS1484
9LMS1477
10PCS1471
11LCP1425
12LTA Sud1408
Method and limits

Where this rating comes from

General principles — deliberately without fine-tuning details.

  • Every team starts at 1500 (average). Elo-style: beating a stronger side pays more.
  • Inter-region events (Worlds, MSI, First Stand) weigh more: those are the games that actually compare two regions.
  • Partial carry-over between seasons, to account for roster turnover.
  • The structural blue-side edge is corrected so it is not credited to the team.
  • League strength helps compare home-bound teams: that league rating only moves on inter-region games.
  • Only teams with at least 40 recorded games and recent activity are listed.
  • Settings are calibrated, then checked on games the search never saw.

Known limits

What this ranking cannot tell you. Worth reading before quoting it.

  • A region that rarely plays internationally is poorly calibrated: its teams are rated mostly against each other. Check the "Intl. games" column before comparing across regions.
  • A roster change is invisible to the model. Only the yearly partial carry-over accounts for it, crudely.
  • This is not an official ranking. Riot publishes its own, the Global Power Rankings.